Friday, November 5, 2010

The Recluse


This is the mech that I've been working on the last week. I've decided to go with a brown, desert-ish look to it. Its been a bit updated from its original form. I added some organic shapes and detailed it up a bit. That and a weathered texture and here you have The Recluse.

The unfinished model has been on my drive forever. Its a good feeling to see it completed. Modeled in Maya. Textured in ZBrush with Polypaint. Rendered with Mental Ray.

Tuesday, November 2, 2010

Sportsmech - Mr. Sticky


So, here you have what a speed enthusiast might drive if mechs ever became standard.

Poly-modeled in Maya and rendered with Maya Software with two lights. No textures, only shader materials.